Source code checked in, #53c9c7d1dce3
timestamped the input buffers, but still getting garbage resampling
View ArticleNew Post: play from position set in trackbar
Hi, this might be a newbie question but I am banging my head against the wall trying to figure this out..I have a trackbar and I am playing a song, now I would like to move the trackbar or click in a...
View ArticleNew Post: play from position set in trackbar
There is a Scroll event which you need to handle, not Mouse_Down. Then you can look at the trackbar value. This is what the NAudioDemo app does, so you can look at its source code.
View ArticleNew Post: Windows 8 WinRT Metro Style Support
Mark,Thanks for the thoughtful reply. I hadn't seen your blog post before. I'll dig into the WinRT project over the next couple of weeks and see if/where I can help.Todd
View ArticleSource code checked in, #c950b384fc7a
filtering encode bitrates by sample rate and channel count
View ArticleNew Post: When playback ends
Is there a simple way of adding loop utility to wavechannel32 object?I must use wavechannel32 because I am using pan and volume utilities of wc32.I have implemented a LoopStream class from waveStream...
View ArticleSource code checked in, #dc3a2cb68ac5
more cleanup of MediaFoundationEncoder and MediaType classes before moving into NAudio
View ArticleSource code checked in, #a026c041fb85
moving MediaFoundationEncoder and MediaType into main NAudio dll. Important: this means we have finally made the conversion from .NET 2.0 to .NET 3.5 to allow LINQ and extension methods
View ArticleSource code checked in, #a919860557b7
updating resampler to support changing bit depth, channel count and switching between PCM and IEEE float
View ArticleSource code checked in, #5d450ef14d2a
resampler now can properly drain its buffers on a reposition
View ArticleSource code checked in, #98775580a295
resampler now inherits from a generic MediaFoundationTransform base class
View ArticleSource code checked in, #e6974858ca3c
MediaFoundationResampler and MediaFoundationTransform moved into main NAudio DLL
View ArticleNew Post: When playback ends
With NAudio you build up a pipeline, so you could pass your LoopStream into WaveChannel32 as the source.
View ArticleSource code checked in, #f31518717528
adding MediaType and MediaFoundationEncoder to Win8 project, and worked out how to get HResult from COMException in Windows Store apps
View ArticleNew Post: WaveMixerStream32 Lenght after RemoveInputStream wrong.
I add 2 stream into mixer: first has lenght 1000, second has lenght 2000.After remove second stream WaveMixerStream32.Lenght = 2000, but should be 1000.In source code...
View ArticleNew Post: WaveMixerStream32 Lenght after RemoveInputStream wrong.
yes, thanks for reporting. That will go in on the next check-in.
View ArticleCommented Issue: MediaFoundation Output Format Float [16375]
Hello,Here is a modified version of MediaFounfationReader.Modification for operation with WASAPI, ASIO, WaveOutEventI added an option :: The output format (WaveFormat) is PCM or IEEECompatible with the...
View ArticleNew Post: WaveMixerStream32 Lenght after RemoveInputStream wrong.
Thanks for the fast reply.
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