Update: I did go ahead and recompile the two dlls above to target .Net 4.6 and they compiled successfully with VS2015. Testing them now and they seem to perform as expected. If I find any issues I'll report them here. But it's all good so far. :-)
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New Post: NAudio on .NET Framework 4.6, any known issues?
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New Post: NAudio on .NET Framework 4.6, any known issues?
yes, there should be no issue. And you shouldn't need to recompile. The released binaries will work just fine with newer versions of the .NET framework
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New Post: NAudio on .NET Framework 4.6, any known issues?
Ok, thanks Mark.
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New Post: Reading and saving a custom file format.
I'm working on a game engine that will read the audio files from a custom format. Can I load sound data from a custom sound format (preferably without having to modify the NAudio source)? Also can I load a regular sound file (like .wav, .ogg, etc.) and get the uncompressed, unmodified raw sound data (sound bytes, whatever it is called) and save it to a file (I need this in order to convert sound files to my custom format)?
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New Post: Click Winforms controlbox pauses sound out
Hello Mark,
I´ve managed to work perfectly with your library so far (e.g. http://www.codeproject.com/Articles/990040/MultiWave-a-portable-multi-device-NET-audio-player), many thanks again.
Still the most annoying problem with clicking windows forms controlbox elements pausing sound output remains. Can you please fix this? I´ve tried all waveout callback methods without any success. To be compatible until win 95 I need the WaveOut winmm.dll way.
Thanks.
I´ve managed to work perfectly with your library so far (e.g. http://www.codeproject.com/Articles/990040/MultiWave-a-portable-multi-device-NET-audio-player), many thanks again.
Still the most annoying problem with clicking windows forms controlbox elements pausing sound output remains. Can you please fix this? I´ve tried all waveout callback methods without any success. To be compatible until win 95 I need the WaveOut winmm.dll way.
Thanks.
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New Post: Win10 Universal with NAudio 1.7.3 cant find WaveFileWriter
I installed the latest Nuget package 1.7.3 for Universal windows app project but can't find a lot of classes. WaveFileReader and WaveFileWriter classes seem to be missing. Anyone got NAudio working with Win10 Universal app?
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New Post: Reading and saving a custom file format.
NAudio lets you use the codecs that are on your system. So this usually means being able to play things like MP3, WMA etc. If you don't need Windows XP support, the MediaFoundationReader will probably be the easiest way to do this. There are also add-on libraries for NAudio such as NAudio.Vorbis which should help you out if you want to use something like ogg
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New Post: Win10 Universal with NAudio 1.7.3 cant find WaveFileWriter
The WInRT assembly in NAudio 1.7.3 only contains the subset of NAudio classes that were compatible with WinRT. Unfortunately, this meant a lot of things were excluded, including WaveFileWriter. The good news is that someone has contributed a WaveFileWriterRT which will be part of any future releases, or you can get the source (from GitHub) and build it yourself
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New Post: Click Winforms controlbox pauses sound out
I'm pretty sure this is due to a garbage collection being triggered. I don't think there is anything that can be done about it I'm afraid.
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New Post: Click Winforms controlbox pauses sound out
Can you point my to any riterature or tell me the keywords where I can start for fixing it?
The issue can also be discovered when drop down list is opened. Thank you.
The issue can also be discovered when drop down list is opened. Thank you.
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New Post: MixingSampleProvider goes silent
Hello,
I'm using the MixingSampleProvider and the code goes like this:
Thanks in advance,
Isti
I'm using the MixingSampleProvider and the code goes like this:
- I create two BufferedWaveProviders
- I create two SampleChannels with the BufferedWaveProviders as initial parameter
-
Then create the MixingSampleProvider with the two SampleChannels
-
When I'm using the WasapiCapture's data (DataAvailable event) and feed it to one of the BufferedWaveProviders than everything works ok.
-
When I'm using a slightly modified WasapiCapture, where I have changed internal parameter so that the audioBufferMillisecondsLength is 20 instead of the default 100 (I saw this modification in a discussion thread here), than after a few seconds of good sound, the MixingSampleProvider gives back silence (the received buffers are filled with 0s).
Thanks in advance,
Isti
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New Post: An example of a Windows service using the library Naudio
Hello, I am a beginner in C # and in the library Naudio, I need some examples of realties for packing classes and methods Naudio in service Windows?
Please tell me, how to use this method here
Please tell me, how to use this method here
public void waveIn_DataAvailable (object sender, WaveInEventArgs e)
in the method protected override void OnStart(string[] args)
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New Post: Can NAudio do Time Alignment?
Is it possible to do Time Alignment in NAudio or is there a easy way to implement this?
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New Post: Click Winforms controlbox pauses sound out
Mark, I tested the CSCore IWavePlayers and none of them had this issue!!! Could you please fix NAudio according to their source?
I really would like to stay working with your library.
I really would like to stay working with your library.
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New Post: Click Winforms controlbox pauses sound out
That's interesting. The CSCore library does share quite a bit of code with NAudio, and has some nice improvements on top. I'd be very glad to cooperate with them if they were willing to share their enhancements with us. I don't know in this case what changes they have that are helping out in this area.
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New Post: Can NAudio do Time Alignment?
I'm not sure exactly what you mean here? Do you mean synchronizing the playback of two streams?
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New Post: An example of a Windows service using the library Naudio
Well you would be best to use the WaveInEvent class if you are in a Windows service as there is no Windows message loop. But apart from that, the code will work exactly the same as shown in the NAudio demo application.
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New Post: MixingSampleProvider goes silent
That's strange.
MixingSampleProvider
should keep reading from inputs until it gets back a 0 from the Read
method. But BufferedWaveProvider
always returns data, and I don't think that SampleChannel
would stop either.↧
New Post: An example of a Windows service using the library Naudio
Thank you, and now a little bit more, that for WaveInEvent class? Windows message loop?
I opened Naudio demo, but I do not know what it is possible to use, lots of files, help me please?
I opened Naudio demo, but I do not know what it is possible to use, lots of files, help me please?
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New Post: Buy a application
hello, I need an example finalized (to buy) using NAudio in wcf. Recording function, pause, back, forward, rewind and record the stop point, eg spoke 1234678 ... back to the point 4 and 5 talk and push the sentence. would, 12345678 or an option to return the number 4 and overwrite the rest, example 1234my name is..
C#
2010
Rgds
C#
2010
Rgds
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