New Post: Play mp3 from stream in real-time
ehat like are you getting the ACM not possible error on? And what are the values of MP3WaveFormat at that point?
View ArticleCommented Issue: BlockAlignReductionStream.Read cannot read large chunks....
The BlockAlignReductionStream uses a circular buffer to allow unaligned reading from an otherwise block aligned source stream. If the user tries to read more bytes than would fit in the circular...
View ArticleNew Post: How to get notified Wave In Device disabled or enabled at run time...
Hi..I am creating a user control which will support all functionality like we can enable,disable, Mute also we can change audio capture device volume..etc. and it should be synchronized with windows...
View ArticleNew Post: Attempted to read or write protected memory. This is often an...
Hi..I have created Audio player which support GUI as well as thread environment it works fine if we are playing audio on GUI thread but if there are so many background threads which are playing audio...
View ArticleNew Post: Working example for the use of the BiQuadFilter class
Hi all!First of all I want to thank you for this great library and the well described explanations in the discussions!But here's my problem: I want to use the BiQuadFilter, but I can't find any...
View ArticleNew Post: Play mp3 from stream in real-time
Are you sure that your stream is a mp3 stream?
View ArticleNew Post: Can I Use NAudio library for commercial purpose?
http://naudio.codeplex.com/license
View ArticleNew Post: NAudio Error question
Hello guys, first NAudio library is awsome keep up the good work. :)So I am using it with one of my project and I have created this class to play a sond when a intersection with rectangle is available...
View ArticleNew Post: how to convert gsm.wav to g711.wav?
I know it might be a stupid or easy question for some, but after reading the formats convertion i still very unclear on what should i do in order to convert from gsm to g711.can someone help me on...
View ArticleNew Post: NAudio Error question
this is because you are opening the sound card too many times. Probably a better approach would be to open the soundcard only once and mix your audio. In the NAudio WPF Demo project, I have created a...
View ArticleNew Post: Microphone input simulation
Does the Win32 API allow us to simulate a microphone input (using wave file, etc.)?Thank you.
View ArticleNew Post: NAudio and soundmax integrated digital HD audio
I am trying to see if a pc has a mic plugged in with C# int count = NAudio.Wave.WaveIn.DeviceCount; Normally that returns a 1 when i plug a mic in and 0 if it isn't. But when i use it on a pc with a...
View ArticleNew Post: Playing AAC (.m4a) Files
Does naudio have any plans to support playing AAC (.m4a) files? Right now when you try to load one into AudioFileReaderfileWaveStream=newAudioFileReader(@"c:\music\test.m4a");
View ArticleNew Post: Playing AAC (.m4a) Files
The issue is with CreateReaderStream(string fileName) in audioFileReader it doesn't look for anything other than ".wav",".mp3", and ".aiff". I'm I just stupid and missing something and should be using...
View ArticleSource code checked in, #b7e02a6d510a
adding ReadNextSampleFrame to WaveFileReader which will become the replacement for TryReadFloat which never worked on stereo files
View ArticleCommented Issue: WaveFileReader.TryReadFloat does not consider channel count...
Hi,in WaveFileReader.TryReadFloat data is read by Read(value, 0, x), with x, for example, =2 for 16 bits per sample.However, if the wav file is multichannel, say 6 channels, each sample has 12 bytes....
View ArticleEdited Issue: WaveFileReader.TryReadFloat does not consider channel count...
Hi,<br />in WaveFileReader.TryReadFloat data is read by Read(value, 0, x), with x, for example, =2 for 16 bits per sample.<br />However, if the wav file is multichannel, say 6 channels,...
View ArticleEdited Issue: Playing Short Audio Files [16377]
I'm writing a game and I'd like to use NAudio to add sound to it. I followed a few examples and was rather pleased with NAudio's API and performance.<br /><br />I ran into the following...
View ArticleCommented Issue: Playing Short Audio Files [16377]
I'm writing a game and I'd like to use NAudio to add sound to it. I followed a few examples and was rather pleased with NAudio's API and performance.<br /><br />I ran into the following...
View ArticleNew Post: WasapiLoopbackCapture Dropouts
Hello,I experience dropouts in irregular time spans when I try to record via WasapiLoopbackCapture (tried on three PCs - even on a intel core i7 in idle mode). Does anyone have an idea on how to fix...
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