New Post: ASIO input
No huge reason. The original ASIO support was a contribution, and it never worked with my soundcard until recently. There is another patch I have in my in-box to add recording, but it needs a few...
View ArticleNew Post: Best way to play audio file
Okay, I know this sounds like a very easy question to some but I am really stuck here. Indeed, I am building an audio player using Naudio and I have realized that in many tutorials people always show...
View ArticleNew Post: Best way to play audio file
First, I don't know where you got the code sample you show above, but it is not a good way to use NAudio. waveOut.Play just starts playback, and waveOut will get disposed before playback is complete....
View ArticleNew Post: Best way to play audio file
Thanks for your quick reply. I got this sample code from a stackoverflow thread. (http://stackoverflow.com/questions/2488426/how-to-play-a-mp3-file-using-naudio) Anyways, I have downloaded the Naudio...
View ArticleNew Post: Best way to play audio file
OK, the code at SO includes a Thread.Sleep in a loop, without which it won't work. Have a look at AudioPlaybackPanel.cs in the NAudioDemo project.
View ArticleNew Post: recording synchronously from multiple microphones
Hi, I have 2 identical USB microphones and I would like to start recording sound(with WaveIn) at the same time from both microphones. I tried to use 2 System.Threading.Thread’s with the...
View ArticleNew Post: Playing WMA
First off I just found this library and I love it. I have been able to play WAV and MP3 with no problem. However when I try to play WMA nothing happens even though when debugging it reports the state...
View ArticleCreated Issue: sf2 samples 2 bytes too early? [16338]
hi,dunno if this is a current issue anymore or if it's really really the case at all in your software:using the sf2 part of your software (the renoise tool "sf2xrni" uses it), the first sample (some...
View ArticleNew Post: Delay (approx 200 ms) in streamed audio playback
I have posted it on stackoverflow at: http://stackoverflow.com/questions/8655313/delay-approx-200-ms-in-streamed-audio-playback-c-naudio Here is the same question: I have an application which plays the...
View ArticleEdited Issue: sf2 samples 4 bytes too early? [16338]
hi,dunno if this is a current issue anymore or if it's really really the case at all in your software:using the sf2 part of your software (the renoise tool "sf2xrni" uses it), the first sample (some...
View ArticleNew Post: Can I use NAudio to detect .ogg vorbis file "properties"?
For example, Can it detect the number of channels within an .ogg file? Bits per channel of audio data? Sample Rate? If not, can anyone recommend a free .NET solution that could? Thanks
View ArticleNew Post: Can I use NAudio to detect .ogg vorbis file "properties"?
i can t remember that naudio was able to work with ogg files. But if you only want to readout the number of channels you should be able to write something small your own. You may google how you can...
View ArticleNew Post: WaveOut callback with existing window bug
I am currently working on my own implementation of the waveout api because i want to understand how naudio works and so on... :) So I've reached a point now where everything with waveout works really...
View ArticleNew Post: WaveOut callback with existing window bug
this situation is what the NewWindow callback was created for. Essentially if you use the same window handle, you end up processing callbacks for the wrong instance of WaveOut. BTW, what version of...
View ArticleNew Post: WaveOut callback with existing window bug
hmm i don t know exactly what version i am using but it is between 2 and 4 days old. By the way thank you for the quick and great answer :)
View ArticleNew Post: ASIO input
> ASIO recording isn't separate from playback like other driver models - you must deal with both outgoing and ingoing buffers in the same callback. Well, sure, theoretically, but there's no...
View ArticleNew Post: How to get rid of the NAudio.MmException
I'm experimenting on how to play mp3 using Naudio. My simple app has one windows form and one button to play/pause the music. The app however has two major problem: While it was intended that if the...
View ArticleNew Post: Can I use NAudio to detect .ogg vorbis file "properties"?
no, NAudio has no built-in ogg file support. There are a few .NET ogg/vorbis libraries around, although I don't know which is the best one. If you ask on StackOverflow you might get a good answer.
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