New Post: Sql query to listbox using INAudioPlugin
I have also tried to move the query to the mainform.cs. When I do this I can get the results as I need them, however my listbox_SelectedIndexChanged throws and exception error because I am not...
View ArticleNew Post: Math behind tone generator with Beats
ok this is an example: Frequency = 180 Hz Amplitude = 0.5 db Beat = 4 Hz waveform sampling rate is 44100 Hz ok 1) Which the information above, does that mean that every 11025 samples there should be an...
View ArticleNew Post: Math behind tone generator with Beats
FYI I am using an Sine wave. f(t) = Amplitude * Sin(PI * Frequency * T / 44100D);
View ArticleNew Post: Silence recognition
Hello, Is there a way to recognize where there's silence (or minimum sound) in a WAV\MP3 file? If so, can I get a code sample please? Thank you, Olga.
View ArticleNew Post: Cannot Hear Audio
I am attempting to hear a mixed stream using WaveMixerStream32. When the form loads it creates the mixer private void Messenger_Load(object sender, EventArgs e) { comboBoxCodecs.SelectedIndex = 2;...
View ArticleNew Post: Audio Recording Performance and Save the recorded byte[] to a file...
If we use NAudio to build a recording system to record 4 channels from MAudio 1010LT sound card simultaneously , the recording will be 24 a day, 7 days a week, and every hour the recorded byte will be...
View ArticleNew Post: Audio Recording Performance and Save the recorded byte[] to a file...
Yes, it is possible. You need to keep rolling over to new WAV files to prevent them from getting too long. The main challenge is to record all four input channels simultaneously. Your WaveIn driver may...
View ArticleNew Post: Silence recognition
Use audiofilereader to read blocks of floating point samples (in the Read) method. Then examine each one and see if they fall under your specified minimum threshold.
View ArticleNew Post: Audio Recording Performance and Save the recorded byte[] to a file...
Thanks Mark,, i will use WasapiCapture /AsioOut the ones you recomend, by the way you mentioned about rolling over , i am afraid that it might lose some byte. I think to rollover to a new WAV i have to...
View ArticleNew Post: Audio Recording Performance and Save the recorded byte[] to a file...
no need to restart recording. In the DataAvaialbale handler, if the existing WaveFileWriter is too long, close it, create a new one and start writing to that.
View ArticleCreated Unassigned: Not available for Windows Phone 8 projects? [16444]
Trying to create a universal Windows 8/WP8 app, but I can't add Naudio package to WP8.1 project.Is WP8 unsupported? Will it be supported anytime soon?
View ArticleNew Post: System.Runtime.InteropServices.COMException (0xC00D36E3): Exception...
Same issue here. I tried using MediaFoundationReader to play FLAC files (I have Flac drivers installed - http://sourceforge.net/projects/mfflac/) - and the COMException brings the app down. Here is the...
View ArticleNew Post: is Naudio the library to split mp3 files?
Arnolin wrote: hi, I have read the some docs for mp3 and found out that each mp3 frame corresponds to 26ms of audio regardless of bit rate or sample rate(See here:...
View ArticleNew Post: is Naudio the library to split mp3 files?
huzq: MP3 denotes MPEG-1 Layer III encoding, which is defined in ISO 11172-3. The standard calls for equal length frames (counted in samples) for a given layer (MP3 is almost always 1152 per frame). At...
View ArticleNew Post: Build waveform graph for universal audio source
I am trying to build a waveform graph for universal audio source using Xamarin + NAudio. First it seemed like WaveViewer is doing what I need to do. So I have ported it to Xamarin. But now it seems to...
View ArticleCreated Unassigned: WASAPI interface implementation [16445]
Hi,Is there any plans to implement below interfaces?Thanks
View ArticleEdited Unassigned: WASAPI interface implementation [16445]
Hi,I'm working on project which need to handle active/ deactive session states.Is there any plans to implement below interfaces? AudioSessionControl2 AudioSessionManager2Thanks
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