You can't directly play A-law audio. At some point it must be converted to PCM with a WaveFormatConversionStream. You can do that either before you put it into the BufferedWaveProvider, or convert it afterwards.
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You can't directly play A-law audio. At some point it must be converted to PCM with a WaveFormatConversionStream. You can do that either before you put it into the BufferedWaveProvider, or convert it afterwards.