I've created own wav recording class using WaveIn, based on example from WavRecording demo. It was working perfectly when i was testing my class in the GUI application.
When I moved my code, without any change, to the console application or to the library, then it stopped working.
I've notticed that DataAvailable is never launched in these cases, so the buffer is never dumped to the wav file.
Only wav header is written to the output wav file.
I am working under Win7 x64. I compile code with .NET Framework target 3.5, Any CPU configuration.
Comments: glad to hear it, its a class I should have made a while ago. Long-term the plan is for WaveIn to automatically work out what the best mode is depending on whether you are in a GUI app or not
When I moved my code, without any change, to the console application or to the library, then it stopped working.
I've notticed that DataAvailable is never launched in these cases, so the buffer is never dumped to the wav file.
Only wav header is written to the output wav file.
I am working under Win7 x64. I compile code with .NET Framework target 3.5, Any CPU configuration.
Comments: glad to hear it, its a class I should have made a while ago. Long-term the plan is for WaveIn to automatically work out what the best mode is depending on whether you are in a GUI app or not