I've created own wav recording class using WaveIn, based on example from WavRecording demo. It was working perfectly when i was testing my class in the GUI application.
When I moved my code, without any change, to the console application or to the library, then it stopped working.
I've notticed that DataAvailable is never launched in these cases, so the buffer is never dumped to the wav file.
Only wav header is written to the output wav file.
I am working under Win7 x64. I compile code with .NET Framework target 3.5, Any CPU configuration.
Comments: Same issue here in my console app. I had a hunch it had something to do with the message pump, got here by Googling "WaveIn message thread". Has anyone already tried the function callbacks to solve this ?
When I moved my code, without any change, to the console application or to the library, then it stopped working.
I've notticed that DataAvailable is never launched in these cases, so the buffer is never dumped to the wav file.
Only wav header is written to the output wav file.
I am working under Win7 x64. I compile code with .NET Framework target 3.5, Any CPU configuration.
Comments: Same issue here in my console app. I had a hunch it had something to do with the message pump, got here by Googling "WaveIn message thread". Has anyone already tried the function callbacks to solve this ?