Thanks for Your answer :)
You are absolutely right :)
changing to ( dirty way :) )
Thanks again!
You are absolutely right :)
changing to ( dirty way :) )
FastFourierTransform.FFT(true, m, fftBuffer);
FftCalculated(this, new FftEventArgs(fftBuffer));
fftPos = 0;
fftBuffer = new Complex[fftLength];
And all works just fine :)Thanks again!