Hi all.
We are doing a stream audio application and using BufferedWaveProvider to try to provide a smooth audio sensation. Although we have a thread trying to track the buffer filling level to avoid it to be run out, very occasionally this circumstance seems to happen; in this case, a very stron noise appears until we restart the player.
Does anybody know about a way to avoid this noise to appear?
Thanks for your help and kind regards.
MHU