Is it possible to use the event driven mode with loopback capture?
Working through how you have implemented it in WasapiOut the audioClient can only be initialised with either AudioClientStreamFlags.EventCallback or AudioClientStreamFlags.Loopback, not both?
Working through how you have implemented it in WasapiOut the audioClient can only be initialised with either AudioClientStreamFlags.EventCallback or AudioClientStreamFlags.Loopback, not both?