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New Post: Waveform

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thats quite easy. You know how to create a stream that supports creating a waveform. So just don t play the stream because the only thing the engine is doing is to read from the stream and play the read data. So simply just read from the stream into a buffer but don't play it...
Little example how to that.

int read = 0;

while(read < stream.Length)
{

stream.Read(somebuffer, 0, 20000);

}


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